An interactive curriculum · 6 levels · 26 core concepts
Zero-->Hero
Everything a new product manager needs, in the order you actually need it. You don't read product management, you do it: run a real A/B test until peeking betrays you, drag an idea across the desirability / viability / feasibility lenses, slice an MVP, tune a RICE board, encode your taste as an eval. Every level has something to manipulate. Start at zero. Work down the levels. Come out an operator.